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This page contains all changelongs of different WynnCraft versions starting with update 1.0.1 when the forum was created

Beta/Testing versions

Version Relase date Changelog
1.10 30/10/2013

Gameplay updates:

  • Horses added
  • Level cap increased to level 75
  • Rare items added
    • Less rare than Legendary items, but more rare than Unique items
  • New quests added
  • Gold coins added
    • Purchased for real money, they are used to buy soul points, vanity items, special horse skins and one-time renaming
  • New loot chest system
    • Chests now contain less emeralds, but have a higher chance of containing unique/rare/legendary items with level close to the level of player who opened it
  • Endermen added
  • The player gets warning messages if they are running low on Soul points
  • Website redone
  • The Nether is now a global PvP area with no Soul point loss


Map updates:

  • Ocean improved
    • Ocean now has a lot more islands and is generally a lot bigger.
  • More caves added


Bug fixes:

  • Fixed +3 Attack damage on spears
  • Fixed random "Unable to locate sign" messages upon logging in
  • Minor lag fixes
1.09 13/09/2013

Gameplay updates:

  • Quest system added
  • Skill system added
    • The player is able to distribute their skill points into several skills, giving the player the ability to customize their character
  • 30+ new items added
  • Hunger potions added
    • They function as mana potions, increasing mana regen on the player who drank them
  • The player can now only respawn in town they visited at least once
  • Health potions create hearts around the player who drank them
  • Party XP share only works on players whose levels are close to each other
  • Item list and map updated
  • Level 60+ mobs added
  • Better blood added
  • Monsters are harder
  • Level 100 boss added
  • Pumpkins and pink wool are less rare
  • Invading zombies are easier to kill


Map updates:

  • Troms added
  • New merchants added
  • Improved the Nether


Bug fixes:

  • Stats fixed
  • Minor lag fixes
  • Warriors are less overpowered

1.09.2

Gameplay updates:

  • None


Map updates:

  • none


Bug fixes:

  • Item drops fixed
  • The Passage quest fixed
  • Saving fixed
  • Quest items are impossible to drop
  • Mana starts regenerating 2 seconds after a spell is used
  • Golems don't spawn in the middle of Almuj anymore
  • Level 100 boss buffed
  • The player is now able to respawn in Troms
1.08 8/08/2013

Gameplay updates:

  • Identifications are now random
  • Emerald blocks can be used to pay for identifications
  • Spawn protection for loot chests (the player must wait before looting them)
  • Loot chests buffed
  • Ghostly armour's price reduced
  • Dungeons give different amounts of XP, depending on the player's level in contrast to the dungeon's
  • Friendlist added
  • Item guide added



Map updates:

  • Bank added to the donator town
  • Elkurn added
  • Vault added to the Detlas' bank



Bug fixes:

  • Bosses don't despawn anymore
  • Fixed lagspikes
  • Soul point's lore fixed

1.08.2

Gameplay updates:

  • When another player levels up in a close proximity a chat message will appear
  • Fully charged arrow shot is much faster


Map updates:

  • None


Bug fixes:

  • Fixed dungeon abusing
  • Fixed invincible bosses
  • Trade glitch fixed
  • Hitting another player/pet won't create blood anymore
  • Trade/duel spam fixed
  • NoCheat is more gentle to spells
  • Lag fixes
1.07 31/07/2013

Gameplay updates:

  • Archer's defense buffed
  • More noob-friendly messages added
  • Ghostly armour added



Map updates:

  • None



Bug fixes:

  • Lagspikes fixed
  • Arrow storm doesn't blocks archer's view anymore
  • Pets work again
  • Fixed mobs' speed
1.06 02/07/2013

Gameplay updates:

  • Dropped items are now locked on one player for 20 seconds (nobody else is able to pick them up)
  • Archievements added
  • Loot from completing a dungeon now drops from the sky



Map updates:

  • None



Bug fixes:

  • Swarms fixed
  • Partially fixed swarms crashing the server
  • Fixed not being able to join for some players
1.05 29/06/2013

Gameplay updates:

  • Pets added
    • Spawned via /pet command, renamed via /rename command
  • Dueling added
  • Quick trade is now shift+right click
  • You can now see player's health
  • Sprinting now cost hunger
  • You now respawn at the nearest town
  • You get 1 Soul point every MineCraft day
  • Swarms added
  • 50+ unique armours added
  • 12+ unique weapons added
  • Untradable items and unsellable items added
  • /kill added
  • Animal dungeon fixed
  • Skeleton dungeon is now less laggy
  • Leveling replenishes player's health and hunger



Map updates:

  • New lobby
  • Area around Ragni improved
  • Some roads are improved
  • New donator's market
  • New jungle area close to the snow biome
  • Added tons of caves to explore



Bug fixes:

  • Crashes fixed
  • Spawned mobs no longer fall from the sky randomly
  • Players cannot access hoppers anymore
  • Fixed double click trading glitch
  • Fixed abusing glitches in dungeons
  • Unique items can now be identified
1.04 28/05/2013

Gameplay updates:

  • New NPC, Item Identifier
    • The Item Identifier can identify your uniques, legendaries and special item for a certain price! Adding abilities like "health steal, loot bonus, spell damage, etc"
  • Potions now drop more often
  • Potions now cost a lot less



Map updates:

  • Fixed some locations where the player could get stuck
  • Added a little hut on the Emerald Trail
  • New Dungeon! The silverfish dungeon, located in the desert



Bug fixes:

  • The dungeon bug is now fixed
  • Teleportation more stable
  • Lag is fixed. Really
  • Less crashes, but still happens
1.03 16/05/2013

Gameplay updates:

  • Mage's attack range got nerfed, now is 12 bocks
  • Mage's healing spell costs one hunger point more
  • Changed restart messages



Map updates:

  • Zombie dungeon added to the non-VIP area, accessed via the giant tree near Detlas
  • Pigball arena added to the Detlas' plain
  • Angry village added



Bug fixes:

  • Powders work on damaged items
  • Fixed bugged bank space
  • Fixed mobs' invisibility when spawned
  • Fixed party XP share
  • Fixed "internal error" messages on commands
  • Fixed random damage
  • Teleport is more stable and cannot teleport more than 5 blocks vertically
1.02 08/05/2013

Gameplay updates:

  • Mobs now drop 50% less items
  • Mobs now drop 25% less emeralds
  • Shops now sell shears again
  • Detlas' potion shop now sell potions instead of buying them (oops)
  • Mobs now drops much more XP.



Map updates:

  • The 1.01 map is now live, it wasn't before because of a problem.



Bug fixes:

  • Dungeons now do not require you to kill all the mobs in the boss room. Just the boss
  • Mobs should be slower to respawn now
  • Lvl 15+ zombies shouldn't have less health than level 13 zombies anymore.
1.01 07/05/2013

Gameplay updates:

  • Potion shop in Detlas no longer buys potions, but sells them (woops!)
  • Reduced drops by 50%
  • Reduced emerald drop by 25%
  • Merchants wont run too far away from you so you can't right click them



Map updates:

  • More roads so you guys leave the emerald trail
  • Bridges in a lot of places so you don't have to swim
  • Fixed the biome transition at the nether portal
  • Put some mountain around the skeleton dungeon, so when you use a teleport spell, it (shouldn't) tp you out the map (thanks cart)
  • Fixed a lot of the trees to be all sided log
  • Fixed a lot of 1x2 holes where people can get stuck
  • Improved some leaves on trees



Bug fixes:

  • Merchants cannot get knockbacked anymore
  • Fixed leveling up messages
  • Fixed being able to wear high level armour

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